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Better Trails - Unity3D Trail Replacement (Trails, smoke plumes, skid marks, etc!) | Page 6 - Unity Forum
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Better Trails - Unity3D Trail Replacement (Trails, smoke plumes, skid marks, etc!) | Page 2 - Unity Forum
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Is there a way to give a random UV to a particle trail shader? - Questions & Answers - Unity Discussions
![Trail noise shader- simulate a FULL linear trail on a single quad (100% in the shader), or as generated on an actual trail mesh. Works even with particles trails! : r/Unity3D Trail noise shader- simulate a FULL linear trail on a single quad (100% in the shader), or as generated on an actual trail mesh. Works even with particles trails! : r/Unity3D](https://external-preview.redd.it/trail-noise-shader-simulate-a-full-linear-trail-on-a-single-v0-u6LmyeNrBrT21cI2BQTQsob3brMcEf01ySAkw_7g0o8.png?format=pjpg&auto=webp&s=dca81a2d5cbbf780346556d7be4cb1075f21dcbf)